i-Xplor was conceived in the Winter of 2018 by mother of three, Reedah El-Saie. Whilst revising with her middle son, Reedah agreed a 45 minute study session followed by a 15 minute break of his choice. Her son was super focused and highly motivated leading up to his disappearance every 45 minutes! curious to find out what had inspired her son so much, Reedah followed him into the living room to find him playing ‘Fortnite’. This creative, fun, immersive, addictive but slightly meaningless game had children hooked across the world! It was at that moment she asked herself why subjects from the National Curriculum weren’t being taught through such a creative medium?
Further frustrated with the lack of diversity and inclusiveness in the British National Curriculum, as well as observing how children were losing their love of learning as a result of constant testing and exams, Reedah set about hunting for a fun educational game offering all of the subjects from the British National Curriculum as well as diverse heritage. She was bewildered to find that there was no single platform offering engaging, immersive, meaningful gaming that fostered a love of learning, nurtured a sense of identity and enhanced self esteem.
Reedah researched alternatives to the test based, exam driven culture of the education system. ‘iXploring’ thought leadership, flip schools and the 21st century skills movement, Reedah felt passionately that more needed to be done to cater to the needs of all children irrespective of their background. More need to be done for children in areas of deprivation, those with special needs and to inspire and prepare children for industries of the future and equip them with wider practical skills.
In March 2019, a ‘Board of Brilliant Brains’ meeting took place attended by children from a diverse range of schools including; Brighton College, Eaton House Belgravia, Eton, Francis Holland, Heathcote School, Hill House International, Kensington Aldridge Academy Grenfell, King’s College School Wimbledon, Merchant Taylor’s, Sussex House School, Thomas Jones Primary, Walthamstow School for Girls amongst others. i-Xplor undertook further market research, and conducted user interviews with children, parents and teachers from across the world to fully understand their pain points and needs. i-Xplor was incorporated in November 2019.
Reedah graduated in Law from the London School of Economics, has a Masters in Law from University College London and qualified as barrister before working as a management consultant for several years. She has launched a number of businesses in the creative industries and completed a second Masters in Spatial Design from Chelsea College, University of Arts for which she was awarded the Vice Chancellor’s Scholarship. She has spent the last 7 years consulting with local authorities, specialising in culture, heritage, nature, sport, education and skills led regeneration working in major towns in the UK and Middle East. Reedah is currently undertaking research on education technology and global curricula.
In collaboration with her team of wizards, sorcerers and apprentices, i-Xplor is currently developing the world’s first educational gaming platform offering subjects from the British National Curriculum through XR immersive technologies, initially aimed at 7yr-14 yr olds, due to launch late 2020!